![]() He also honored Thorin's commitments to Bard the Bowman and Bilbo Baggins, giving a fourteenth share of the Mountain's treasure to the people of Lake-town, and promising an even greater share to Bilbo, who politely declined to take more than two small chests, filled with silver and gold. After the battle, Dáin thanked the Great Eagles for their timely intervention, crowning their chief with gold and swearing the Dwarves to everlasting friendship with them. With Thorin's death in the battle, Dáin became King of Durin's Folk and King under the Mountain, the first not of the main line. He arrived just in time for the Battle of Five Armies. Dáin marched with five hundred Dwarven soldiers, exceptionally strong even by Dwarven standards, clad in heavy chainmail and iron boots, and armed with mattocks, shields, and swords. Dáin alone looked past the gate into Moria, and had the wisdom to know that it was impossible for the Dwarves to return while Durin's Bane yet lived.ĭáin as seen in The Hobbit films, acted by Billy Connollyĭáin was the friend and cousin of Thorin II Oakenshield, and responded to Thorin's call for help during the quest to reclaim the Lonely Mountain. Dáin's feat was heralded as a magnificent and glorious triumph for one so young. He was a very young Dwarf at the time, being only thirty-two years of age: by the Dwarves reckoning, he was still a stripling. ![]() Almost immediately after the death of Náin, Dáin rushed up the steps and slew Azog himself with a single blow of his axe, thus avenging his father's death. Article taken from áin followed his grandfather, Grór, in lordship after Náin was killed by the great Orc chieftain Azog during the Battle of Azanulbizar, the final conflict in the War of the Dwarves and Orcs, before he could inherit the lordship. Linux support is all there as expect and it appears to be working nicely too.Īvailable on itch.io and Steam. The developer knows this and plans to add in tons of extra mechanics including the likes of: law and order, hostile invasions, nobles and their demands, more biomes, play as other races and so on. While a lot of the basics are there, seasoned building-sim fans will notice it lacking a lot too. It will need sprucing up a bit when its progressed in Early Access for sure. Outside of that though, it's quite minimal and stays out of your way. It's particularly a problem during the tutorial more than anything, as the large ugly text boxes take up a lot of the screen. The UI is currently a bit lacking with it being rather basic (and ugly) but it does at least get the job done. It's really quite relaxing and easy to zone-out with. Most of my time has been largely due appreciating all my little people wandering around doing their chores, and me setting up more for them to do as I continued to expand. Much like other such building and management sims, it's whatever you make or do with it. There's a lot to like about it already with plenty of hours of building and expansion possible. ![]() It's largely like a mix of RimWorld and Dwarf Fortress, that really is the easiest way to explain it, although it doesn't (yet) have the depth of either but it's initial showing is thoroughly promising and reminds me of the early days of both aforementioned games. YouTube videos require cookies, you must accept their cookies to view. ![]()
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